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Re: Armor

From: "Joe A. Troche" <trochej@s...>
Date: Mon, 4 Nov 1996 01:27:53 -0500
Subject: Re: Armor

>Armor Rules by Brian Bell
>Tons: 1
>Cost: 5

Great idea but it changes the rules regarding fire.  Shields and Armor
in
Full Thrust prevent damage from enemy fire but they don't add to the
basic
damage a ship can take.  Also, 5 points of armor protection for 1 mass
is
extremely generous.  Maybe invert the mass/cost ratio (mass determines
decisions in ship construction never cost).  Then try to determine
exactly
how much armor is equivalent to level-1 shields, instead of giving the
ships
more "hit points."

Joe

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