Full Thrust Java test list -- December 2007

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Re: possible new feature... scripting?



I have been working on some of the FT Java code and I have found that
there are a number of locations within the framework where features like
this suggestion would be possible.

I know enough about javascript to be very dangerous in that respect.  I
have also been locked out of the CVS server, so once I have access again,
I can apply some of the updates I had been working on.

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> Hi Everyone,
>
> I've been doing some investigation into adding
> scripting support to FTJava. My thought would
> be to have scenario level scripts embedded in
> the XML (like JavaScript in HTML - actually,
> exactly like that). This would enable script
> writers to do quite advanced things as part of
> their game. Like victory conditions. Or adding
> ships, etc. during the game. I'm sure scenario
> writers could think up many more interesting things
> to do... The idea would be to have a subset of
> the FTJava API available to scenario scripts.
>
> The engine I've been looking at is Rhino, developed
> by the Mozilla Project. It adds support for JavaScript
> to a running Java program. It looks fairly easy
> to add in.
>
> So are there any scenario writers who would be interested
> in this feature? Does anybody know enough JavaScript
> to make it useful?
>
> Tony C.
>
>







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