Full Thrust Java test list -- November 2007
Re: FTJava: Game1345 Completed
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On Nov 7, 2007 5:51 PM, Robert Doughty <rdoughty@xxxxxxxxx> wrote:
> Well yes, but i think with advanced sensors showing how much damage
> each ship has taken, they would have been able to figure out which
> ship fired at them.
>
There's always the whole information overload aspect, too. All depends on
your PSB on sensors
>
> On Nov 7, 2007 12:31 PM, Indy <indy.kochte@xxxxxxxxx> wrote:
> > textfilter: chose text/plain from a multipart/alternative
> >
> > On Nov 7, 2007 12:54 PM, Troy Davidson <clandaith@xxxxxxxxx> wrote:
> >
> > > I would love it if, in the scenarios where you don't know who the
> > > enemy is, that there was a way that you could mark a ship as an enemy.
> > >
> >
> > Well, wouldn't that just remove all the confusion sown in the fog and
> chaos
> > of war? ;-)
> >
> > Mk
> >
> >
>
>
>
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