Full Thrust Java test list -- September 2007

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RE: Game1324 Apparent error



I'll look into it when I get my own first turn back for a game.

When I added the fighters, I used an "off-board" location of ~-30,-70 to
keep them out of the way (there was a bug with being able to target
"off-table" ships several versions ago).

It might not be "forcing" the launch location to match the ship (or I've
mis-read how the fighter code works).

Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernskies/ 

> -----Original Message-----
> From: Noam Izenberg [mailto:noam.izenberg@xxxxxxxxxx] 
> Sent: Thursday, 13 September 2007 3:53 AM
> To: ftjava-test@xxxxxxxxxxxxx
> Subject: Re: Game1324 Apparent error
> 
> 
> textfilter: chose text/plain from a multipart/alternative
> 
> All the fighter squadrons from my force appear to have been 
> displaced  
> about 70 MU southward (and an additional 25-30 MU west than I  
> plotted) after turn 1 maneuvering.
> 
> Clearly this is an impossible maneuver, but I'll be deviled 
> if I know  
> what to do about it.
> 
> On Sep 12, 2007, at 12:39 PM, ftgm@xxxxxxxxxxxx wrote:
> 
> > <Game1324_Turn01_Player3_B_Combat.xml>
> 
> ---
> 
> "The day that you die will be like any other day... only 
> shorter." --  
> Samuel Beckett
> 
> 
> 
> 







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