Full Thrust Java test list -- September 2007
RE: Game1324 Apparent error
I'll look into it when I get my own first turn back for a game.
When I added the fighters, I used an "off-board" location of ~-30,-70 to
keep them out of the way (there was a bug with being able to target
"off-table" ships several versions ago).
It might not be "forcing" the launch location to match the ship (or I've
mis-read how the fighter code works).
Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernskies/
> -----Original Message-----
> From: Noam Izenberg [mailto:noam.izenberg@xxxxxxxxxx]
> Sent: Thursday, 13 September 2007 3:53 AM
> To: ftjava-test@xxxxxxxxxxxxx
> Subject: Re: Game1324 Apparent error
>
>
> textfilter: chose text/plain from a multipart/alternative
>
> All the fighter squadrons from my force appear to have been
> displaced
> about 70 MU southward (and an additional 25-30 MU west than I
> plotted) after turn 1 maneuvering.
>
> Clearly this is an impossible maneuver, but I'll be deviled
> if I know
> what to do about it.
>
> On Sep 12, 2007, at 12:39 PM, ftgm@xxxxxxxxxxxx wrote:
>
> > <Game1324_Turn01_Player3_B_Combat.xml>
>
> ---
>
> "The day that you die will be like any other day... only
> shorter." --
> Samuel Beckett
>
>
>
>
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