Full Thrust Java test list -- March 2007

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Re: Tactical FTL



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  I think that the problem would be that a campaign level game would
  make things very complex to program in. 

  Using FTL already ends the game...but adding the option to jump from
  one place to another would take away the need for constant
  accelleration, but also make it a b$%@^ to program for the owners.

  Campaign games online would take months if not years to complete.  It
  would be much greater if we could all just meet at one of the Cons
  and play the game there.  But that is another matter entirely.  Would
  be pretty bloody cool though.

  Doug





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    roger@nospam.firedrake.org
    Generated: Sun Mar 25 01:08:30 GMT 2007