Full Thrust Java test list -- March 2006
Re: FighterGroup-less FighterBays
Hi,
GZG Universe/Scenario 21
Siege of Sol/Scenario 3
Have now had standard fighter groups added to empty
fighter bays. All added fighter groups should start the
game on board their respective carriers. Once the
scenarios are available through the sign-up page, don't
be too surprised if there is a bug or two.
Maybe Roger could let us know when the updated scenarios
are available to test.
Tony C.
On 30-Mar-06, at 9:41 PM, Tony Christney wrote:
> Hi,
>
> I just did a quick review of existing scenario files. I found the
> following scenarios have FighterBays with no corresponding
> FighterGroups:
>
> GZG Universe/Scenario 21 - Encounter at Nova
> Pedemontes/Scenario21_Encounter_at_Nova_Pedemontes_2player.xml
> GZG Universe/Scenario 21 - Encounter at Nova
> Pedemontes/Scenario21_Encounter_at_Nova_Pedemontes_3player.xml
> GZG Universe/Scenario 21 - Encounter at Nova
> Pedemontes/Scenario21_Encounter_at_Nova_Pedemontes_4player.xml
> GZG Universe/Scenario 24 - Swords at
> Vega/Scenario24_Swords_at_Vega_2players.xml
> Siege of Sol/Scenario 3 - Storm the
> Gate/Scenario03a_Storm_The_Gate_2players.xml
> Siege of Sol/Scenario 3 - Storm the
> Gate/Scenario03a_Storm_The_Gate_4players.xml
> Siege of Sol/Scenario 3 - Storm the
> Gate/Scenario03b_Storm_The_Gate_2players.xml
> Xeno Wars/Scenario 03 - The Worst of Two
> Evils/Scenario03_The_Worst_of_Two_Evils_2players.xml
>
> Do we want to add fighters to the ships?
>
> Tony C.
>
> ps. I've also recently fixed any orphaned FighterGroups.
>
>
>
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