Full Thrust Java test list -- February 2006
Re: Game 939 - Questions and Feature Requests.
Jon, thanks for the swift clarifications ;)
Thus spoke Jon Davis on Tue, Feb 07, 2006 at 09:32:34PM -0500 :
> Adding individual system results to the ship's log would add a lot of
> data to
> the file, especially for a large fleet game.
Are file sizes such an issue in todays environment? It wouldn't need every
system result either, just the failed ones.
> FTJava uses a house rule for system destruction. If a system fails a
> second threshold check, it is destroyed and may not be repaired.
Make this optional? I like the rule, but it was unexpected - especially
from a single turn of damage
> A playtest option is available that includes die rolls in the ship log,
> including threshold checks. It's turned off by default.
I did notice that in the XML
I might come up with a bunch of XML suggestions soon, are you working to an
XSD or DTD or is it a little too loose for that at the moment?
--
Colin P (ft-play@xxxxxxxxxxxxxx)
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