Full Thrust Java test list -- January 2006

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Re: Definite FTJ fighter problems



Izenberg, Noam wrote:

>textfilter: chose text/plain from a multipart/alternative
>
>I'm pretty sure there were a couple fighter bugs exposed in Game 914 (La Foudre Greve encounter), which was just concluded after af 21 turn hard fight (Great game, by the way!). 
>
>I believe there were a few places were fighter groups were told to move and did not, and were told to attack and did not.
>
>The biggest proof was a couple attacks of re-fuelled torpedo fighters, which burned endurance to attack and were targeted by PDS, but did not actually attack the ship. For torp fighters could it be that FTJ doesn't allow the attack if they have <6 endurance? But for other fighters, it looks like attack orders (and sometimes movement orders) get lost from the movement half turn or betweenmovement and combat. 
>
>  
>
Definitely sounds like bugs to me...  I'll look at the game.

Torpedo fighters should be able to attack, even if they're endurance
drops to one.  An attack drops their endurance to zero immediately.

Jon







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