Full Thrust Java test list -- January 2006
New Somerset scenario
Scenario file:
/GZG Universe/Scenario 03 - The New Somerset Engagement/Scenario03_New_Somerset_2player.xml
Created on Sun, 8 Jan 2006 by Eol
Notes:
Eol wrote:
Wish this game had some sort of special rules to show the NAC "almost off guard"
(maybe limited fire / speed first couple turns).
It's possible to "deactivate" weapons via the recharge mechanic or to start
some weapons as disabled and requiring a damage control roll to get them
activated.
Would you like for me to create a variant scenario with these rules? What
NAC weapons would you want disabled and for how many turns?
Jon
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Generated: Wed Feb 01 02:07:41 GMT 2006