Full Thrust Java test list -- January 2006

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New Somerset scenario



Scenario file:
/GZG Universe/Scenario 03 - The New Somerset Engagement/Scenario03_New_Somerset_2player.xml
Created on Sun,  8 Jan 2006 by Eol
Notes:

Eol wrote:
Wish this game had some sort of special rules to show the NAC "almost off guard" 
(maybe limited fire / speed first couple turns).


It's possible to "deactivate" weapons via the recharge mechanic or to start
some weapons as disabled and requiring a damage control roll to get them 
activated.  

Would you like for me to create a variant scenario with these rules?  What
NAC weapons would you want disabled and for how many turns?

Jon








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