Full Thrust Java test list -- October 2005
RE: Ending a game?
Or give all ships the "strike" order (to strike their colours).
Usually when I've struck a ship, my opponent has still blown it into little
pieces of debris.
Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernskies/
> -----Original Message-----
> From: Tony Christney [mailto:tchristney@xxxxxxxxx]
> Sent: Saturday, 22 October 2005 7:28 AM
> To: ftjava-test@xxxxxxxxxxxxx
> Subject: Re: Ending a game?
>
>
> An easy way is to jump all the ships out of the system.
>
> Give them "J" movement orders for two consecutive turns.
>
> On 21-Oct-05, at 2:17 PM, Troy Davidson wrote:
>
> > textfilter: chose text/plain from a multipart/alternative
> >
> > How do you end a game prematurely? I have a few practice
> games I was
> > doing
> > and now need to end them without finishing them.
> >
> > Thanks.
> >
> > --
> > ++++++++++++++++++
> > Troy Davidson
> >
>
>
>
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