Full Thrust Java test list -- October 2005

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RE: Ending a game?



Or give all ships the "strike" order (to strike their colours).

Usually when I've struck a ship, my opponent has still blown it into little
pieces of debris.

Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernskies/ 

> -----Original Message-----
> From: Tony Christney [mailto:tchristney@xxxxxxxxx] 
> Sent: Saturday, 22 October 2005 7:28 AM
> To: ftjava-test@xxxxxxxxxxxxx
> Subject: Re: Ending a game?
> 
> 
> An easy way is to jump all the ships out of the system.
> 
> Give them "J" movement orders for two consecutive turns.
> 
> On 21-Oct-05, at 2:17 PM, Troy Davidson wrote:
> 
> > textfilter: chose text/plain from a multipart/alternative
> >
> > How do you end a game prematurely? I have a few practice 
> games I was 
> > doing
> > and now need to end them without finishing them.
> >
> > Thanks.
> >
> > --
> > ++++++++++++++++++
> > Troy Davidson
> >
> 
> 
> 







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