Full Thrust Java test list -- August 2005
Re: Question about Antimatter Torps...
VinsFullThrust@xxxxxxx wrote:
>textfilter: chose text/plain from a multipart/alternative
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>hey all, dont mean to sound stupid but, Whe defeding agaisnt antimatter
>torps, oly 6s strike the target. That only reduces the level of the affect of the
>torpedoe by 1 for each 6 rolled, correct? Here are the questions I have
>about it..
>
>1) Is it only the ship actually getting 6 in defese affected, or is is the
>overall weapon strength affected?
>
>2) Does each ship in the blast radius roll just forthmselves, of will any 3
>6s that hit destroy the weapon?
>
>3) How do KV packs work against antimiatter torps? Sense KV packs destroy
>1d6 fighters and SMs, hwo do they affect these?
>
>Vince
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It's like the Plasma bolt. A hit knocks one dice off the damage roll
for the area effect.
Any ship within the blast radius can target it.
Scattergun packs target it as a plasma bolt.
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Generated: Thu Sep 01 01:07:19 GMT 2005