Full Thrust Java test list -- August 2005

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Re: Question about Antimatter Torps...



VinsFullThrust@xxxxxxx wrote:

>textfilter: chose text/plain from a multipart/alternative
>
> 
>hey all, dont mean to sound stupid but, Whe defeding agaisnt antimatter  
>torps, oly 6s strike the target. That only reduces the level of the affect of  the 
>torpedoe by 1 for each 6 rolled, correct? Here are the questions I have  
>about it..
> 
>1) Is it only the ship actually getting 6 in defese affected, or is is the  
>overall weapon strength affected?
> 
>2) Does each ship in the blast radius roll just forthmselves, of will any 3  
>6s that hit destroy the weapon?
> 
>3) How do KV packs work against antimiatter torps? Sense KV packs destroy  
>1d6 fighters and SMs, hwo do they affect these?
> 
>Vince
>
>
>
>  
>
It's like the Plasma bolt.  A hit knocks one dice off the damage roll 
for the area effect.
Any ship within the blast radius can target it.

Scattergun packs target it as a plasma bolt.






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    Generated: Thu Sep 01 01:07:19 GMT 2005