Full Thrust Java test list -- August 2005
Re: Game 796
That's because the apparent range is still the range to the target.
A stealth-2 ship at 16 MU should _not_ show up in targeting as being
at 24 MU.
However, a stealth-2 ship at 17 MU perhaps _should_ get the "out of
range" flag when targeted by a B2. I don't know how much trouble that
would be to code, though.
On Aug 17, 2005, at 11:02 AM, Oerjan Ariander wrote:
> Noam wrote:
>
>
>> Seemed to be is the case. The minimum range was 17. Stealth level 2
>> makes effective range bands 8 MU, so B2's can reach 16. FTJava
>> doesn't show the ranges modified by stealth (I think since fighting a
>> mix of stealth and non-stealth ships would result in multiple range
>> bands from a single ship).
>>
>
> I understand why the on-map weapon arcs don't take Stealth into
> consideration, but why doesn't the targetting window do so? It
> shouldn't be
> too hard to make it show the appearent range to each target rather
> than the
> actual one...
>
> /Oerjan
> oerjan.ariander@xxxxxxxxx
>
> "Life is like a sewer.
> What you get out of it, depends on what you put into it."
> -Hen3ry
>
>
>
>
---
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Equipment Corp., 1977
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