Full Thrust Java test list -- July 2005
RE: Jupiter Junction - Warp Point Assault (4 player)
Game has been sent to the server.
Players are: Dave, Vins, Noam, Derk.
If you don't get turn0, let me know and I'll check the file I sent.
Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernskies/
> -----Original Message-----
> From: Brendan Robertson [mailto:southernskies@xxxxxxxxxxxxxx]
> Sent: Wednesday, 27 July 2005 12:20 PM
> To: ftjava-test@xxxxxxxxxxxxx
> Subject: Jupiter Junction - Warp Point Assault (4 player)
>
>
> I've finished a new warp point assault for 4 players if anyone is
> interested. Should take about 12-15 turns to resolve (I estimate).
>
>
> "Jupiter Junction:
>
> A double-closed wormhole has been discovered in Jupiter orbit after a
> Kra'Vak scout ship exited while on manoeuvres in Alpha
> Centauri. Orbital
> forts were quickly shifted to take advantage of the defensive
> properties of
> a wormhole. Mobile forces have been assigned to the area, but
> require 30
> minutes to respond to any attack (via FTL). The Kra'Vak have
> decided that
> getting a large task force deep into the heart of Sol without
> having to
> fight the outer defences is worth the risk.
> NB: Being a warp-point assault, the defender will not know
> when the last
> wave is sent through, so needs to conserve resources.
> NB2: A maximum of 4 ships per turn of Battlecruiser or larger
> can exit the
> warp point; a maximum of 8 smaller ships can exit at once. "
>
> Brendan
> 'Neath Southern Skies
> http://home.pacific.net.au/~southernskies/
>
>
>
Main Index | Thread Index | Author Index | Archive Index
roger@nospam.firedrake.org
Generated: Mon Aug 01 01:07:18 GMT 2005