Full Thrust Java test list -- July 2005

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Re: Scenario Bug: Polite Enemies



Noam Izenberg wrote:

>In polite enemies, one of the NSL DD's starts the game at Speed zero,  
>when all the other DD's in its group start at 20. This is almost  
>certainly a typo in the setup.
>
>More minor, balance-wise, the number and classes of ships are equal,  
>NSL NPV starts most of a CL lower than ESU. An extra DD for the NSL  
>would bring things closer to even.
>
>
>"It is I, NRI"
>

Polite Enemies has been updated with the speed bug and balance wise.

Roger,

When you get a chance, please update from the CVS repository.

Thank you!

Jon







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    roger@nospam.firedrake.org
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