Full Thrust Java test list -- July 2005

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RE: Game717 Carrier Ops! over



Yes, but with the huge movement envelope of fighters, you have no idea if
your target will be within 50MU of your fighters, let alone within the 6MU
attack range.

Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernskies/ 

> -----Original Message-----
> From: VinsFullThrust@xxxxxxx [mailto:VinsFullThrust@xxxxxxx] 
> Sent: Friday, 22 July 2005 9:00 PM
> To: ftjava-test@xxxxxxxxxxxxx
> Subject: Re: Game717 Carrier Ops! over
> 
> 
> textfilter: chose text/plain from a multipart/alternative
> 
>  
> In a message dated 7/21/2005 11:26:55 PM Eastern Daylight Time,  
> southernskies@xxxxxxxxxxxxxx writes:
> 
> Problems  noted:
> When all the fighters stack up at the same co-ordinates, only 
> the  first
> squadron in the stack is targetted by "Attack nearest 
> fighter"  orders,
> leading to massive overkill and the rest ignored.
> An "attack  nearest unengaged fighter" order would be handy for  this.
> 
> 
> Can orders be given to attack a spacific fighter group? Like 
> in attacking  
> spacific ships?
> 







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