Full Thrust Java test list -- July 2005

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Re: Warp Point Assault



We are finishing turn 7. As the defender I've been biting my nails the last
couple of turns, my missile magazines are starting to run low and it's still
a target rich environment. I would have liked to have had some torpedo
squadrons mixed in with the fighters but am happy to work with what I've
got. Two of my capitol ships/bases have moderate damage and I think I've
achieved a 60-65% kill rate so far, but that was all the CA's and BB's. The
SDN's are harder to take out. I'd like to replay this as the attacker when
finished.
Thanks
Dave

----- Original Message -----
From: Brendan Robertson <southernskies@xxxxxxxxxxxxxx>
To: <ftjava-test@xxxxxxxxxxxxx>
Sent: Thursday, July 14, 2005 5:30 PM
Subject: RE: Warp Point Assault


> How's the Warp Point Assault game going?
>
> I would presume you guys would be up around turn 6 or 7 by now.
>
> Is is working out for both sides?
>
> Brendan
> 'Neath Southern Skies
> http://home.pacific.net.au/~southernskies/
>
> > -----Original Message-----
>
>
>
>
>
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