Full Thrust Java test list -- July 2005

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Game 736 Over, and SoS: 6 AAR



Unless I hear from Corb, I think I should call an end to game 736,  
which was a playtest of Siege of Sol 6: Counterstrike. NI(stealth)  
vs. KV.

This "historical" version of the conflict saw a total victory for the  
Humans. The Human objective was to destroy the SDN Yu'Tas, arriving  
as a new flagship for one of the Siege battlefronts, and escape with  
as many ships as possible.

In a combination of maneuver and luck, the closing forces brought the  
NI within 20-24 MU of the target SDN on turn 2, where pretty much all  
F weapons could bear on the Yu'Tas, and no KV could return fire. Turn  
3 saw an overflight of the two forces that kept the NI almost  
completely out of KV front arcs even though all ships ended in a <15  
MU diameter area. This was another combination of maneuver and luck.  
A couple KV Frigates in side arcs got nailed, and Yu'Tas took a third  
threshold and lost half its drive. Both forces circled, but Turn 6  
saw the KV SDN destroyed, and NI with good velocity and heading to  
escape.

Endgame is on Turn 9. NI FTL drives won't be on line until after turn  
10, but they have higher velocity and minimum 56 MU range from the KV  
and will be able to FTL without danger.

End game:
NI
2xBB - each with light damage
2xCH - OK
4xCE - 1 with light damage
1xFH - OK (this ship had virtually no effect on the game and will be  
eliminated)

KV
SDN Destroyed
2xBC - 1 OK, 1 Moderate
2xCE - OK
2xCL - 1 OK, 1Destroyed
1xDH - Destroyed
3xFH - 2 Destroyed, 1 Moderate
1xFG - Destroyed

The results look horribly lopsided, due almost entirely to the  
positions at the end of turns 2 and 3. The head-on pass could not  
have gone better for NI.

I doubt re-plays of this game will fair as well for New Israel, since  
the weapon superiority envelope is so narrow, and the KV are  
maneuverable enough to have some significant control over the closing  
distances (and sniping from >24 MU won't allow victory by the time  
the KV can FTL away after turn 5).

SoS6 is not yet available via web signup, but I can send it to the  
server for other people if there are interested pairs of players.

Noam

----

"But what ... is it good for?"
          --Engineer at the Advanced Computing Systems Division of   
IBM, 1968, commenting on the microchip







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    roger@nospam.firedrake.org
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