Full Thrust Java test list -- July 2005

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Re: Cinematic Sideslips?



> It's been a long time since I've played cinematic.  Are sideslips
> permitted?

Not officially quite yet, IIRC, but it's a common house rule and to be
expected in FT3.

>  How are they implemented?

S1P1, or S2P2 if you have something that can make a four-point turn.
There's some reason why S1P2 is frowned on, although I don't recall
whether it's a particularly *good* reason. (And of course P1S1, P2S2).







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    roger@nospam.firedrake.org
    Generated: Mon Aug 01 01:07:18 GMT 2005