Full Thrust Java test list -- June 2005
Fighter Code
Had a thought about the fighter code.
It seems possible keep attacking after running out of endurance (although
that doesn't appear to have worked after the 8th attack in the game I just
finished).
It adds an extra field to the fighter orders (probably a bad thing), but
including something like the SML magazine to fighters may work.
Eg: Standard Fighters: 6 x beam dice + 6 "hit only on 6" dice.
Eg2: Torpedo Fighters: 1 x torpedo die + 6 "Hit only on 6" dice.
Eg3: Interceptors: 6 x AF beam die + 6 "hit only on 6" dice.
Adds ordinance to fighters, but could allow flexible loadouts (1 AF + 1
Attack + 4 standard).
Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernskies/
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