Full Thrust Java test list -- June 2005
Re: Multi-turn arrivals via FTL and Salvo Missiles
Cool trick!
In the B5 universe that might arguably be a tactical possibility. It
depends on whether something coming through an open jump gate or point
is in fact resolveable in real space...
On Jun 22, 2005, at 10:22 PM, Brendan Robertson wrote:
> Looks like I might have found a bug.
>
> I am running a warp point assault and launched salvo missiles into the
> warp
> point. They locked onto a ship that has not yet arrived (not on the
> map),
> killed it outright and then resolved the FTL jump to place the
> "destroyed"
> marker.
> (Was an impressive result though: 6 missiles from one salvo score 27
> points).
>
> Brendan
> 'Neath Southern Skies
> http://home.pacific.net.au/~southernskies/
>
>
>
>
I, Brazen Gnome (Noam Izenberg)
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Generated: Fri Jul 01 01:07:21 GMT 2005