Full Thrust Java test list -- June 2005

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Re: Multi-turn arrivals via FTL and Salvo Missiles



Cool trick!

In the B5 universe that might arguably be a tactical possibility. It 
depends on whether something coming through an open jump gate or point 
is in fact resolveable in real space...

On Jun 22, 2005, at 10:22 PM, Brendan Robertson wrote:

> Looks like I might have found a bug.
>
> I am running a warp point assault and launched salvo missiles into the 
> warp
> point.  They locked onto a ship that has not yet arrived (not on the 
> map),
> killed it outright and then resolved the FTL jump to place the 
> "destroyed"
> marker.
> (Was an impressive result though: 6 missiles from one salvo score 27
> points).
>
> Brendan
> 'Neath Southern Skies
> http://home.pacific.net.au/~southernskies/
>
>
>
>
I, Brazen Gnome   (Noam Izenberg)







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    roger@nospam.firedrake.org
    Generated: Fri Jul 01 01:07:21 GMT 2005