Full Thrust Java test list -- June 2005
RE: Game 717 confusion
I think you'll find that they're way out of range.
Also, you need to click the "Move" button to get them in the general area of
the strike zone. As you set "Secondary Movement "False", your fighters
couldn't reach mine anyway. I had intercept orders, but they required you
to burn endurance.
Brendan
'Neath Southern Skies
http://home.pacific.net.au/~southernskies/
> -----Original Message-----
> From: Roger Burton West [mailto:roger@xxxxxxxxxxxxx]
> Sent: Thursday, 9 June 2005 9:15 PM
> To: ftjava-test@xxxxxxxxxxxxx
> Subject: Game 717 confusion
>
>
> My fighter orders looked like:
>
> <FighterOrders id="2101">
> <Orders>Attack Target</Orders>
> <MoveTo x="26.5" y="23.4" heading="8"/>
> <SecondaryMovement value="false"/>
> <Target id="1011"/>
> </FighterOrders>
> <FighterOrders id="2102">
> <Orders>Attack Target</Orders>
> <MoveTo x="26.8" y="22.0" heading="8"/>
> <SecondaryMovement value="false"/>
> <Target id="1011"/>
> </FighterOrders>
>
> etc.
>
> But instead they've all stayed in screen. What's up? Does
> this mean they
> ended up out of range of the designated target (which shouldn't have
> happened)?
>
> R
>
>
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